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wombat123 said:
Finale said:
So,what about a eternal darkness sequel then?

Nintendo is trying to show that M-Rated titles can sell well on the Switch.  Making a sequel to a niche horror game isn't going to help their argument.

If Nintendo was to show that M-Rated titles can succeed, it's on them to develop, market, and publish a slew of M-Rated titles. Mario and Zelda, are fantastic,

(played a little of BOTW and it's amazing and Odyssey is looking killer), but they don't seed a market for Grand Theft Auto, and Call of Duty. We saw what happened with the WiiU. It just doesn't work.

 

GoOnKid said:
Seventizz said:

No, it's Nintendo's responsibility to sell their console.  Why would I as a third party invest my money into making a title within a genre Nintendo doesn't invest in?  Sounds like a risky gamble to me.

To create an audience.

That's not how to make an audience on a fledgling platform. Third party developers and publishers are in the business of exploiting audiences, not creating them. They see poor sales, and then they pull out. If Nintendo did the same (make M-rated games in genres that gamers want, like shooters), they would probably see poor sales too. The difference is perspective: Nintendo sees an audience growing, and third party developers will see it as an unwise investment, compared to spending the same amount of money on PS4/XB1/PC titles. If Nintendo intends to break ground, they need a big  M-rated flagship title with that usual Nintendo polish. If Nintendo fails to lead the way, M-Rated games on Switch could go the same route Wii U did

TL;DR It's up to Nintendo to make an audience. If initial sales of big M-rated ports do poorly, M-Rated games on Nintendo consoles goes the way of Wii U

  



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