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Shaunodon said:
CrazyGamer2017 said:

I'm the guy that wants a level of processing power not too weak that the quality of the game is limited and not so powerful that you can't use the settings for many many MANY years, 4K TV's are barely starting to emerge, 8K screens are not going to be around for a very long time yet.

So while the Switch yields IMO too little power at a time (2017) where more power is totally needed with 2K and 4K televisions, a game with 8K settings that would require a super beast of a computer if you wanna play it at 60fps (cause at 10fps, who's gonna care?) means even if you rob a bank to pay for such a computer capable of rendering that game at 8K 60fps, you still can't really enjoy it cause you don't have an 8K screen. Instead of making such a PC version for obviously nobody, why didn't they keep their promise of patching the game to make it playable on PS4 at 60fps instead of the current 30fps? How's working on an 8K version no one can actually see take priority over a 1080p 60fps version on PS4 everyone can totally see?

 

CrazyGamer2017 said:

I don't believe that. The PS4 Pro could handle it, especially at 1080p. It does handle other highly complex games at 60fps it's just that optimizing it requires effort from the developers and they are too busy making an 8K version nobody can use.

You just contradicted your whole argument.

Oh Gee I contradicted myself, worse I just contradicted my WHOLE argument so everything I said and believe in is false, so suddenly the Switch is super powerful (cause I said it is not) and everybody is as of today enjoying an 8K version of FF15 (Cause I said nobody is)...

Ok back to reality: The first rule when making a statement implying someone contradicted themselves is to elaborate, which you did not. The only clue I got from that statement of yours is the part of my text that you made bold and more specifically the word you underlined, so let's see...

"Everyone can see a PS4 version of FF15 at 60fps" since nowadays ALL televisions can run 1080p 60fps because all TV's can refresh at 60hrz, my statement that a 1080p 60fps game could be seen by everybody and therefore developing the game specifically for that should take precedence over something people cannot see such as 8K rendering, is correct.

Sorry, can't find the contradiction: Perhaps if you were more specific? Well I know you can't cause there is no contradiction there, I'm too smart to fall in such a trap but feel free to try anyway