By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Nuvendil said:
Shaunodon said:

My main issue would be that the first 2 games had distinctive artstyles, even though people would sometimes complain about the character models.

The first couple trailers I saw of this game made it look like an almost cheapish, generic JRPG. It wasn't until the last Direct that I was actually sold on the game, and I'm a fan of the series.

You mean character designs, not art style.  The unique aesthetic of the world never left, not even for a second.  And it's only been more clear as time has gone on.

That is one dance that we have all danced before.Remember how people claimed that XCX character design decisions were horrible(well, they werent good to be quite honest) and that they should have stuck with XC 1 charachter art style and that all?

Funny that we now have that yet again, but now saying that XCX charachters had a unique style to them, that they werent as bad as we made it seem to be, and that this time, this time the design sucks.

Just let the game come out, and if the game itself is as great as we hope to be, all these "worries" will melt away.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1