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Bodhesatva said:
misterd said:
tuoyo said:
I don't think this will ever happen. Developers just prefer releasing their big hitters on 360/PS3.

Which are harder and more expensive to develop for, have a smaller user base, and need to sell more copies in order to turn a profit to fund the next ten games they want to do.

Yeah, I can see the appeal.


The PS3/360 also seem to appeal to Western developers more (developers, not publishers, such as Rockstar and Infinity Ward) and provide a more predictable, concentrated demographic.

I think a lot of the "play it safe" publishers are picking 1 bird in the hand over 3 in the bush. The profits on the PS3/360 are undeniably lower, but also much more predictable; the Wii's profits are higher, but it's a much tougher nut to crack.

It's like asking horror movie production houses to switch over to Pixar-style development. They're both different types of movies, so it should be easy, right? And Pixar is undoubtedly more profitable. But when your marketing department, directors, and the company's economic model are all built around horror movies, many companies will stick with what they know how to do rather than tread into uncertain waters, even if those waters are nicer.

 

I also think part of it is that some of the big parties might prefer for the Wii to fail and continue to hold out from giving Wii support with quality big budget games in the hope that the lack of 3rd party support will eventually cause Wii sales to slow down.  So they continue to make their big games on PS3/360 and continue to hope Wii is a fad.  Reason I think they might prefer Wii to fail is that if Wii dominates this gen they are going to be forced to be creative.  With PS3/360 they can just keep releasing more of the same with better graphics or in the case of sports games releasing the same game each year with updated roaster.  But the Wii forces them to be creative to see success in their games first because of the limitations of the Wii hardware but also because of the Wii remote.  I think most developers lack creativity to achieve this and so are unhappy with the success of the Wii.

 



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