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KiigelHeart said:
I like loot boxes if it's not pay2win stuff. And even pay2win can be fun, for example Fifa ultimate team and PES myclub are fun and popular.

Opening these boxes or packs reminds me of collecting ice-hockey and football cards, panini stickers etc when I was a kid. The idea wasn't to own every damn card. No one called it gambling Bäck then hehe.

My son loves to play PvsZ Garden Warfare 2, collecting coins and open a pack. Whatever stuff he packs he's happy and excited if his friends pack thibgs he doesn't have. Then there's grown men crying about not getting a pink weapon skin or whatever lol I Just find it funny.

Very nice post and glad to see that there are some out there who don’t hate the idea of these loot crate if it’s done right. 

Just like me i also use to collect Basketball and Football cards as a kid, the fun part was not knowing what was in the pack. That was the whole point of being a collector. Today we get offered some great games which offer this type of feature (Which isn’t Pay-To-Win) and separates the players experience from others. Seeing someone with a very rare cosmetic or having a bunch of cards your friends don’t have and vices a versa. This idea is refreshing and adds a sort of excitement to games today. Maybe it’s only relatable for the old schoolers of today's gaming industry.

The problem is we get games like Battlefront 2 which only uses this feature as a Pay-To-Win method and tempts players to buy to be competitive. And sadly using the Star Wars name to do so as well.

If done right it can add more value to your games. 

If done wrong can ruin the value of games.

I am not entirely agasint the idea or am 100% i fore it. I definitly havent seen the problem with previous games i have played. Theres proof it can be done right.

 

BTW I loved PvZ Garden Warfare. I thought everything that game did was great.