sergiodaly said:
Sure... At 200 km/h yes but my example was in a chicane at around 80 to 100km/h and i see lots of WTCC races and i kind of understand the physics of cars bumping each other... My thing is that they almost had it pretty good on the closed beta and now it went backwards.
Another thing i don't like is the launch starts... If people aren't good at still starts they shouldn't win races... Hope they do still starts in higher difficulty... |
Perhaps it could also be hard on the processing with over 20 cars all close together fully rendering at once... but I also find it needs to have the option to stand still.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."