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Hiku said:
Shikamo said:

while the graphics run at 30 frames per second, the controls run at 60.

What does this even mean? Control response tends to be only a few miliseconds. For example, Street Fighter V runs at 60fps, and control input delay is 6 frames. Meaning that 6 frames after you press a button, the character will react.

It means the game is rendering 30fps but the control inputs are being pinged at a frequency equivalent to a 60fps game.  So it will register inputs between frames, giving you latency levels comparable to a 60fps game even though the visuals are being displayed at 30fps.