curl-6 said:
The visuals on screen will be updated 30 times per second, while controller input will be polled 60 times per second; in other words, you don't have to wait for the next frame to arrive on screen for the input to be registered, so while you'll get the visual experience of a 30fps title, you'll also get the lower input lag of a 60fps title. |
That's interesting. What other games have done this?