CrazyGamer2017 said:
Yeah but the question is how many people is "a lot of people" right? Cause technically if what you said is right, then Why even release new hardware? Why not stay with the Wii and the 3DS, both being very successful and since people don't care about higher norms, why not simply keep releasing on those successful systems... As for games at 60fps on Nintendo, my point still stands, a weak hardware means either no 60fps or if they do, it means lowering elsewhere, like lower definition, no anti-aliasing, no extra effects etc... Cause there is NO WAY a game on the Switch can have the complexity of a game on the other systems and still go at 60fps. And at the end of the day, complex games that still run at 60fps on the Pro or the future X will be legion compared to those on the Switch, it can't be otherwise. |
Well, new hardware can accomplish things that the old cannot beyond just increasing pixel counts; Switch's hook for example, the ability to play it either on the go or on a TV. Couldn't do that on Wii or 3DS. Plus consumers just get bored of old hardware after a while and want something new.
By design, the Switch was never meant to deliver the same kind of experience as the PS4 Pro or the Xbox One X; it was designed to allow for more flexibility with regards to gameplay rather than more pixels. If Pro and X are Formula 1 racing cars, the Switch is like an ATV; a completely different thing built with a different purpose.







