SvennoJ said:
Oh that, that doesn't say anything useful. I know what dexterity is, not what it meant for this game. Nor how atunement slots work or needing to hold what thing in your hand to cast, nor how to get or upgrade those items. All I got for 20 hours, failed to meet requirements or some such when I tried to cast. |
I'm not gonna defend the game because I haven't played it in a long time, but like i said i'm pretty sure the game explains all of the stats very well except Pyromancy(and even then i'm just guessing because i heard about that before).
I swear there was a note in the dungeon you start in about jumping? Maybe not though. I don't really think Dark Souls requires you to see player notes ... the game explains a lot already but yeah, maybe a bit cryptic in some places. I wonder how newbies feel about the new games? Maybe they fixed that in the new ones, I can't remember. I was used to souls by then








