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gcwy said:

JEMC said:

Because of diminishing returns. We've reached a situation where graphical improvements are so hard to see, that it takes a lot of power difference to make it noticeable.

Isn't that what people said about PS360 to PS4/One? That really isn't a compelling argument. 

It is compelling if you remember how much of a jump the GPU performance did from last generation. Besides the GPUs, what really makes the difference is because the last gen consoles had such tiny RAM, forcing them to use, small, ugly textures and limited color palettes , as anything better wouldn't fit inside the RAM.

JEMC said:

A PS5 with the capacity of a GTX 1080 would only be able to show PS4 graphics at real 4K, but beyond that, you would hardly notice the difference between both consoles at Full HD.

Alright, and how do you prove this? What constitutes to being 'noticeable'?

A 1080 equivalent would only be able to show the exact same graphics as a PS4, just in full 4K resolution instead of Full HD, it doesn't have enough power to make the graphics shinier in any other way and not increase the framerate. Alternatively, it could show better graphics and effects and 60FPS, but would still be limited to Full HD then. Having both 4K and better graphics and even 60FPS on top of that is much more than such a chip could handle.

Bofferbrauer2 said:

It's a fake, and a shitty one at that.

Having that k hanging below Desktop/Notebook is already a giveaway, but that thing that makes it a fake for sure is that it also claims Bristol Ridge has a Polaris GPU part. Instead, it only uses GCN3 (like Hawaii), not the GCN4 like Polaris does. Also, AMD doesn't use CU's, instead taling about NCU (without the 's)or just Compute Units. Lastly, they would certainly say that Pinnacle Ridge would have improved Zen Cores, not simply Summit Ridge Architecture.

I don't doubt you, but I'd like to see a source for this.

Just check any official Slide from AMD and compare