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Sales Discussion - AAA money - View Post

Mar1217 said:
VAMatt said:
I think loot boxes, in theory, are good for gaming. The vast majority of them don't even approach pay to win. I have no problem with a game selling cosmetic stuff. I don't even really mind games that sell very small Buffs that speed progress, such as 10% additional experience points for 4 hours, or stuff like that. The reality is, these companies exist to make money. Loot boxes are completely voluntary, especially when they're just cosmetics. I'd much rather them make money in that way, rather than Force us to pay $20 more to purchase their game. I can't see why anybody would think differently about this.

Of course, pay to win Loot boxes are a different issue entirely. They are completely unacceptable, in a game that comes with any initial cost. They're fine for free-to-play titles, though I tend not to play that kind of game.

Good, you just contradicted yourself -_-

I don't think so.  But, I see what you're saying.  

What I mean is, if a game is perfectly playable and fair without any loot-box buffs, and is single player only, then I don't mind very minor perks that affect gameplay in tiny ways.  The definitions of perfectly playable and tiny are certainly subjective.  But, I have a line that I use to judge these things.  And, 10% XP boost for a little while is not over that line in most cases.   Paying directly for a level-up probably is. 

To be clear, I don't care for loot boxes personally.  But, I see the roll they play in gaming, and I don't have a problem with it, generally speaking.