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RJ_Sizzle said:
Machiavellian said:

Are you saying that the exclusive deal for Sunset Overdrive on the Xbox is holding back the game on the Sony platform or you just totally ignored why it even came to the Xbox platform in the first place.  As the company stated, they went to MS because they get to keep exclusive control of their IP.  Do you understand what exclusive control means.  It means they could whenever they want, take their IP to another publisher and product a game for any system they want.  They could also go back to MS and do a sequel.  No Sunset Overdrive will probably never see the day on a PS system but that doesn't stop any other games in the series.  Its no different then Dead Rising 3 being exclusive to the Xbox but Dead Rising 1, 2 and 4 being on the PS system.  You can even look at Ninja Gaiden where they just changed the name of the game and waas able to get it on the PS system.  Most companies will not lock their IP to just one system if they have total control.

It's a raw deal either way. Either lose the IP, or publish on one platform where the fans ignore it and it dies, which is what happened. Insomniac knows how the business works, they were better off shopping it as a multiplatform, but whatevs. I mean it's a chicken and egg type deal, you only have use for the IP if the game is in demand. This does not change the fact that these games have not, or will not be seen for a period of time on rival consoles. Even if they did show up, they'd be way past their expiration date anyway since people would move on, still putting that game at a disadvantage.

Who said they didn't shop around.  If MS came with the better deal then they went with MS.  If Insomniac was able to get full funding for the project, marketing and also pay the bills seems like a win.  May not be a total win but then again since making games has a lot of risk, having the bill paid in full gives the developer freedom where they do not have to worry about going into the red to fund a project and it fails.  Nothing guarantee that SO would have sold any better or kept the developer out of the red by going multiplatform.  If anything being exclusive is the safely net if the project isn't a success.  Multiplatform agreements are not always fully funded and some are just publishing deals more than anything else.

As for timed exclusives, I agree with you that they may not be the best deals but then again why do companies do them.  There must be ratio between how much a company gets for the deal compared to what they get when the game release on another system.  Probably for most is that they only just have enough staff, resources and time for one platform anyway so entering these agreements are a win.