caffeinade on 30 September 2017
| Ganoncrotch said: More likely shows that some of the formerly in engine cutscenes have been moved over to a pre rendered format to go easy on processing power in certain scenes that the switch might have been having troubles with. Just a thought, unlikely to be having higher resolution textures than the PC version on the Switch if you get me. |
They could be using a lower power form of compression for the textures, or there is a lot of Amiibo support we don't know about.







