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Mr Puggsly said:
Miyamotoo said:

Well Switch can run 7th gen games at 1080p with better more stable frame rate, or 8th gen games at lower resolution or at 30fps instead of 60fps.

Actually only few Switch games are also running 720p/30fps, I think that Doom will be first 720p/30fps Switch game.

I am not getting defensive, just bringing some obvious points.

Again, I'm judging Switch by what it does in practice. Based on LA Noire and other titles, it seems like any 720p/30 fps game on PS360 can achieve 1080p/30 fps on Switch. Maybe even have overhead to spare for polish.

This sentence is wrong, "or 8th gen games at lower resolution or at 30fps instead of 60fps." Because Doom on Switch doesn't just lower the resolution and frame rate, but its taking a big hit in overall effects and asset quality along with resolution and performance.

Hence, Doom on Switch PROBABLY wasn't a huge endeavor because the engine is already very scaleable and designed for modest CPUs. But that could probably be said for any game running 60 fps on 8th gen consoles.

Thats what I basically said for 7th gen games, but we also seeing more stable frame rates also, for instance Minecraft or Skyrim.

Doom is not out yet, those DF conclusions cannot be serious in any case, so better we first wait launch of game and proper DF article, and Doom is just one game we cant take conlusion for all games just based on one game. Not to mention that's very strange that game will have same resolution in portable and docked mode. Also we still dont know enuf  about Panic Button team thats behind this Doom port but also behind Rocket League port for Switch, it's also interesting that it was said that Rocket League will have 720p resolution on handheld and docked mode (same like Doom), beauce ever launched Switch game until now has higher resolution in docked mode compared to handheld mode, so if that is relly true than those ports are definatly not best ports.