| Ail said:
That and most developers would rather develop on HD console than on a Wii. If you're a game designer it probably doesn't matter. But if you're a programmer developing the latest game engine on a HD console is more fun and looks better on a resume than programming for a Wii game ( once again for the designer the chalenge is probably the same and both would look good on a resume). So the file and ranks at most developer studios aren't probably that enthusiasts about working on Wii titles...( I speak as a software developer, most of the time developing on cutting edge hardware is more rewarding..) |
Which explains why there were so few Gameboy advance programmers, and you can't pay a programmer enough to work on the Nintendo DS ...
The fact of the matter is people who enjoy software development, enjoy solving difficult problems not necessarily working on the most powerful hardware. I know tons of developers who would enjoy the challenge of producing the best looking game for the Nintendo DS by attempting to find a way to give the appearance of more advanced lighting techniques on such limited hardware ...







