HappySqurriel said:
I don't think anyone has said that it takes the same ammount of time to produce a game on a HD console as it does to produce a similar game for the Wii. Now, with that said ... Developing for the Wii is very similar in many ways to developing for the PS2/XBox/Gamecube, and it wasn't that uncommon for games to take 18 to 24 months to develop for a development team of 40 to 60 people; in extreme cases the development teams ballooned to 100 people, or the game took 30 months to complete, which expanded the development budget to (roughly) $20 Million. In order to get a game on the scale as the big budget games of the previous generation (Final Fantasy or Metal Gear Solid) a Wii game would still take around 2 years to develop; where their PS3 counterparts take 3 years or more, using a much larger development team. Edit: Remember that games like Metal Gear Solid 4, Grand Theft Auto 4, and Gran Turismo 5 all have development teams well above 100 people (some even have been rumored to be close to 200 people) and have taken close to 3 years (or more) to develop. |
And the developers were alreading hyping the games with conceptual art and stuff 6 months into the developement..
So why aren't developers currently working on Wii AAA titles not hyping them ?
Answer : because they aren't








