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GhaudePhaede010 said:
irstupid said:

Your list is just that a list. It needs context next to your games to explain why it sucked. Quick off the fly

Mass Effect 3: At the same time Mass Effect Trilogy was announced for other systems. Why woud I buy the 3rd in teh series when I haven't played the first two? Also full price.

Assassins Creed 3? How did that arrive same time. Wasn't AC4 black flag like a launch title? I don't recal AC3 being on the WIi U at all. But AC4 imo was best on Wii U. Definetely best version. THe map on the gamepad made the game so muc better.

Arkham Origins. I seem to recal being told by developer that no DLC will be coming to it versus other versions. So before release they are saying it will be a gimped game. AC City was great, but super old.

Rinse and Repeat

The Wii U was a generation of getting either skipped or some strange gimp in a game taht makes no sense. It's not like lower res or fps or something, but like missing features, ect that make one go "why woudl i buy it on Wii U?"

So far with the switch, all the ports have been complete.

Would you like to list the long list of third party tirple A titles that are on Switch and the problems associated with them?

1) NBA 2K18 has frame rate cut in half, resolution reduced, storage issues.

2) Fifa 18 has missing modes, completely different engine, lesser online experience, plays like a last generation title.

3) DOOM runs at half the frame rate, missing a feature, has storage issues, runs at 720p no matter what, comes out a year and four to five months later.

4) Skyrim is lacking features (all we really know thus far).

5) Lego City Undercover has frame rate issues, graphically downgraded.

6) Ultra Street Fighter II does not offer enough new content, is sold between 1/4 and 1/2 the price on competing consoles.

7) Rocket League runs at 720p no matter what (that is all we really know about the title thus far).

So far, the Switch is in the same position as Wii U but with fewer triple A titles. And in some cases like the game having the same features (2K18) as its counterparts, it offers new issues (storage) to make up for the almost worthy port. I am not saying people should not want these games, I am saying you are completely incorrect when you say Switch games are more complete. They are hurting just as much as Wii U titles were hurting.

Mostly true although you have given Doom a bit too much credit as that appears to be running at 540p on portable a lot of the time. However it's mobile tech and primarily a portable system which is a huge part of the system's appeal. Docked performance is low performance compared to other consoles but still capable of fantastic satisfying visuals like Mario Odyssey and the portable side is far more impressive. It's a nice package. No one is expecting the Switch to deliver the same quality of graphics or sophisticated game engines that you see on ps4 or xbox one that push the envelope on what can be achieved on those systems. It will always be a compromise and downgrade on Switch but for many games that don't need huge resources there is no reason why games on Switch can't be as good as ps4 and xbox one which you can then take with you for portable gaming. Then add to that the huge appeal of Nintendo's own exclusive games. Plenty of reasons to own Switch, PS4, Xbox one or PC.