Nautilus said:
The resolution bump could influence the performance though, so adjustments would be need, like optimization and stuff.And that could be the difference between making in time for december and just straight skipping it, which would not be ideal for the game. Who knows, we could get a patch a la Bomberman in which they improve things down the line.But yeah, its disheartening to hear that they will not take advantage of the extra power. |
Doom on PS4/Xbone uses dynamic resolution, which you would think would be retained for Switch, and it should take basically no work at all to set a higher threshold for when to drop resolution when docked, so that it simply drops res less often in this mode.