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Disappointing, but not particularly surprising. There's a big jump between a Switch (even docked) and a PS4/X1, and dropping to 30fps is an efficient way of shortening that gap. We can see from the teasers that they've already been fairly aggressive in cutting the resolution and in-game assets too, so 60fps likley wasn't an option without compromising the visuals to the point people on the internet would just mock it. At 30fps it at least still looks fine.