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SuperNova said:
numberwang said:

The 60 to 30fps could be a CPU bottleneck that could be less dramatic for 30fps games, after all we are getting a decent Skyrim on the Switch.

According to Digital Foundrys slightly improvised testing is indeed a cpu bottleneck. The gpu side of things seems to be fine, but the fact that one CPU core is reserved for the system+the fact tha it's a mobile ARM cpu are limiting performance.

The Switch has four more, albeit much weaker cpu cores doesn't it? I wonder why they don't relegate the system to those and free up the fourth A57 core instead.

Maybe down the line they might consider doing something like that, but I would think system stability would be the number one reason why they wouldn't relagate the OS onto another core for a particular game.



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