Nuvendil said:
Fallout 4 is built with very similar technology to the Skyrim Special Edition. All indications are the Switch Skyrim is built on the Special Edition version of the engine. I mean, the Fallout 4 engine is just a revision of the Creation Engine which was a revision of a Gamebryo engine version that was itself just an engine update from the Morrowind version of the engine. I feel fairly confident Fallout 4 on Switch could be done. It would look different, but I am pretty sure it would work. It's a question of smart optimization. |
That's precisely the problem; Fallout 4 is trying to do more while still running on what's ultimately a very dated engine. The end result is a game that has performance issues despite fairly sub-par tech, and by extension far less wiggle room on the Switch (especially with the CPU, which appears to be the current bottleneck). The underlying game is definitely doable on the Switch in some form, but without a major engine re-work i think it'd just be a mess.








