mZuzek said:
Still, it won't change anything. Docked vs. undocked isn't enough of a gap as to double the framerate, as evidenced by pretty much any Switch game ever. |
You are probably right and one of the factors is the way the Switch has to quickly toggle between docked and undocked modes but it is in theory possible to have 2 graphic output stages, one that actually displays 60 fps and another that displays only 30 fps but its a lot of extra effort that I doubt they will do for the small improvement in game feel. It also might make optimising for portable mode a little more difficult if the game engine has to still work as if it has a 60 fps frame rate in joycon reading but only actually generate 30 fps in portable mode for graphics. Nvidia are on top of the game for decent motion interpolation though which they have used to great effect when outputting 3D from their graphics cards at high frame rates like 120fps.








