I've made the point elsewhere but we really need to see the retail code to know how it really performs. It's got to last a reasonable time on battery even with heavy use of wifi for multiplayer. While not super demanding on cpu resources its certainly makes heavy use of gpu resources. Demo units may have little regard for battery life.
On the game itself I bought it for my xbox one it was something like £8 and even at 60fps with a decent controller I did get bored of it quite quickly. It's fantastic fun but that repetitive feeling does come into play quite quickly.
I don't think as a title in content terms it compares to Skyrim. Skyrim is a huge adventure, a virtual world with an incredible amount of things to see and do and the ability to play the game as you want to. It can be tailored to the experience you want. I think Skyrim is a far superior game especially with the additions they have added to the Switch version. This doom feels like more of an update on doom 3 which was brilliant on the old original xbox. I'm not knocking the game but I wouldn't have wanted to pay more than £8 for the title. It's worth a bash now and again. It certainly doesn't seem like anything that couldn't have run on ps3 and 360 either with the necessary graphic downgrade's too.
I remember Doom 3 BFG on 360 and PS3 which both ran at 60 fps although only the 360 could do it consistently. 3D output was an option and I'm a big fan of it but it meant a 30fps drop killing the feel of the game. However I personally find Vita games at 30fps ok. It must be the smaller screen or the fact its OLED or something and I suspect the Switch will be pretty good at 30fps on the small screen but on the big screen where it takes up a greater amount of your field of view I think 30 fps will very poor on Switch. So I personally hope hdmi output on Switch is 60fps which considering the extra graphic resources should be possible as long as they stick with 720p.








