flashfire926 said:
Again, people deemed the game a "flop" because of the huge mess it was launch, not because of its sales, which were just fine.
By your userbase logic, Forza 5 had phenomenal sales because the day it ended up doing 2m plus when the console had less than a 5m userbase. |
2M for a franchise that sold 5+M before isn't phenomenal, but being a release title it done good.
And all the time I'm putting that the size of the userbase was the least relevant portion so the userbase being under 5M wasn't the biggest obstacle, but sure considering 5M userbase for FM5 versus what FM6 had would make some impact (but in this case because 5M is really small userbase while 30 to 60M would make very irrelevant difference).

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







