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Azuren said:
AngryLittleAlchemist said:

Of course, which is what I originally agreed with. However, that level of argumentation is a slipery slope and I think you can admit it's not nuanced either. The N64 had 6.83 software sold per console, the Gamecube had about 10(it's total software was near N64 levels despite selling 12 million less), and the PSP sold 80 million console units with about 3.75 software sold per console. It wasn't a resounding success from a software perspective, although it was a moderate success as a whole especially from a hardware standpoint. 

Right, as far as tie-in is concerned, PSP didn't do so well. However, it should be noted that there are many uncounted digital PSP software sales thanks to both the PSPgo and Vita. At the same time, arguing only tie-in is a slippery slope, too. Yes, Wii U has one of the highest attach-rates in console history... But it's also Nintendo's biggest mainstream failure.

I don't think id count Vita sales of PSP tites since you're making a point regarding PSP's success. That would be like counting Virtual Console sales for NES. But I agree with you. For what it's worth, I wish that Sony would just do a 3rd PSP. I don't think it's far how PSP is looked back on. At the same time, though, it's really a testimant to how poor it did in comparison to the DS that PSP had sooooo many iterations and sold 80 million. I think that's a big reason why it got  there, because Sony would just not give up on making it the most trending thing imaginable. DS had a lot of iterations but that was a natural extension of it's sales