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CGI-Quality said:
DonFerrari said:

Of course there is nothing numerically impressive... both were close to 2M sold. All the rest of your argument was the non-sense part.

Nonsense?

"So FM6 is under Driveclub holy moses"

It began with that. From the start, your aim was to put Forza down. Everything I said was logical and made mathematical sense, and in turn, put things into perspective. You're incapable of undoing that, and that's okay.

Nope, unless your mind reading skills can outdo even my thoughts and see things I didn't even thought, much less written.

My aim was to show I was impressed that Forza had sold so low, because I remembered it being close to 3-4M range, and I remembered DC to be close to 1M. But when checking both they were close.

You can check weekly sales of any SW here in VGC. I put to you that on the first 10 weeks DC sold 1M (half the total) and I doubt that after the first year it didn't sold close to 90% of its total, so almost all sales were done on a userbase that was smaller than what Forza 6 had at launch (in case forza 6 had bigger userbase and less sales than Forza 5).

Being "logical" doesn't make it right and you know it, because it's phallacy to try and relate current userbase of PS4 to sales of DC that launched 3 years ago. Also userbase itself have small impact

CGI-Quality said:
eva01beserk said:

1) they dont completly stop selling, but over 90% of its sales occur during that first year. Only games tat get bundled permanetly show a diference.

2) in this thread, no one has, but you know very well it has been on this site. they put it togheter with the order, even though that also sold decently. Not just this site but many others. even you called unimpresive.

3) neither are switch and x1, but here we are.


1) Yes, bundled games can (and usually do) show a substantial difference after their first year and over time, but most major titles continue to sell long after that time even without one. That may/may not have been the case for either game in question. 

2) Next, if the people who matter didn't call DRIVECLUB a commercial failure, then I don't see how that can be given any real weight. Forum goers can say what they want about absolute totals, that shouldn't be used in a practical discussion about numbers.

3) Asking when the Switch will outsell the Xbox "family" isn't a bad line for a topic. It shows an interest in its growth. It is also within much closer reach than, let's say, the PS4. But it isn't in the same ballpark as putting one game down for another (remember, I said context). 

1) check the numbers on VGC and see if that is the case... DC isn't even close to be an evergreen.

2) If the people who matter aren't publically discussing X1 vs Switch them I should we? It makes no sense. The discussion is people considered DC a failure and still consider Forza a success (also consider GT to be dying), yet DC sold more than Forza 6 (and that was a surprise no matter what you try to put)

3) No putting one game down for another, stop with your assuming people thoughts.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."