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Miyamotoo said:

Fifa is only example because Journey Mode works only in Frostbite 4 engine, level editor on Doom on Switch doesn't have anything with performance, and we stil dont know at what FPS game is runing on Switch, Doom on Switch have even multiplayer.

Fifa 18 runs on Frostbite 3 ... 

I also wouldn't count out the level editor being impactful since some maps can get pretty busy and consume lot's of memory ...

Miyamotoo said:

You dont get it, every game could run on Pro even on base PS4 in 60fps if that is priority for devs, simply buy downgrading graphics, but in most cases you cant have "true next gen graphics" and 60 FPS in same time on PS4, even on PRO. So NBA 2K18 could also run at 60 fps on Switch with more downgraded graphics. And if you want to talk about FPS, fact is that most of PS4/XB1 games are 30 FPS. Offcourese I will use Skyrim like example beacuse its game that will exist on all 3 consoles.. Again currently only 3 multiplatform games on Switch have different FPS compared to PS4/XB1 versions of games.

You're really going to tell me I don't get it ?! LOL ... 

Every game could run 60FPS on PS4 but devs don't want to since they want to enhance the game logic and I don't deny the fact that a good portion of AAA games on home consoles are 30FPS either. You use Skyrim as an example because it's a last gen game ... 

@Bold Hmm, NBA 2K18, DQH1/2, Sonic Forces, I am Setsuna (I won't even count this since it's not a AAA game) so that's already 4 AAA/high high production value games that don't feature the same framerate as the home console equivalents and easy candidates include Doom, Wolfenstein 2, DW8:E, Samurai Warriors, Orochi 3 Ultimate, RE: Revelations 2 and even WWE 2K18 ... 

Miyamotoo said:

But thats Special version of Skyrim, with upgraded graphics, Switch version of Skyrim is also Special edition. About Rocket League, devs said that for that game 60 fps is priority and that's why game will most likely be 720p on Switch, so they probably could make 1080p/30FPS for Switch if they wanted, but they didn't because focus was on 60 FPS. My point is simple, offcourse that you will have some games that will run at lower FPS or will have downgraded graphics on Switch compared to PS4/XB1 versions of game beacuse weaker hardware, but that doesnt automaticly means that 60FPS on PS4/XB1 means 30FPS on Switch, actually most of them run at same frame rate (again you have just 3 examples), and that really depends from devs priorities.

Special edition or not Skyrim is still a last gen game with no improvements to the game logic or the gameplay either ... 

I've got 4 examples and they're AAA games too and there's not many multiplatform games (aside from indies) between the Switch and home consoles to begin with either for comparison points ... (my entire argument was based around AAA games anyway)