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Aeolus451 said:
Player2 said:

The 27 GB install for TLOU isn't mandatory.

It's the install size for the game.

And you can play the game without it. Optional install files above the lowest storage PS3 SKU didn't stop anybody from playing a game.

Let's stop beating around the bush: You are struggling to find a game with a mandatory install above 32GB, which isn't surprising because by early 2014 the largest mandatory install a PS3 game had was 8GB (GTA V). This is because as long as companies cared about the PS360 userbase, they made sure that their games run on every PS3 and 360 out there.

How many 3DS games run only on the New 3DS? How many Wii games require to use a dual analog controller like the classic controller? History tells us that companies loathe userbase segmentation, yet you're saying in this thread that a Switch SKU with a much larger internal memory would be a successful way to solve the storage problem third parties will encounter, or in other words, that third parties will put a significant amount of games on Switch that won't run on every Switch out there:

Aeolus451 said:
It's good that they're keeping their file sizes for their games really small but they kinda have to with the internal HD space the NS has. I think that this will be a problem that ultimately impends most 3rd party devs/pubs from putting games on the NS. I hope that Nintendo eventually comes up with a NS SKU with a much higher internal HD to accommodate 3rd party devs/pubs who want to bring their games to the NS and gamers who want to play those kind of games without having to buy a miniSD just to play the game.