Aeolus451 said:
NBA 2K18 will require a microSD card to play the full game when it comes out on NS or you'll only be able to play a portion of it. Any game that exceeds or that is right at 32 GB will require a micoSD card to play. Imagine a game like the witcher 3 which is a big game. This isn't really a concern to nintendo gamers who are just gonna play nintendo first party games because nintendo is able to compress or keep their game's file size down Like I said before it's gonna be problematic for anyone wants to play 3rd party games on it and it will likely influence the decision of any third party devs. Nintendo should offer more SKUs with better internal storage or with cards just for the sake of the fans. In reponse to your edit, Nintendo has a partnership with scandisk so that likely played a part in the size of the internal memory space. It's possible any company plays around with their SKUs in that sense because they rather people bought one over the other. They definitely do that when they're phasing out a SKU but that's normal. |
I would welcome other SKUs if and when they get their supply under control. That is once the base unit is readily available (not from scalpers) or even in phasing out the 32GM model in favor of something larger, I just don't think now is the time. Again my opinion would be very different if they were using proprietary memory for expansion. I guess I just see this as Nintendo allowing the consumer choice similar to the way Sony has made sure to make swapping hard drives in the PS4 super simple and user friendly.







