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Cerebralbore101 said:
DonFerrari said:
I will say that 2 of your points are not relevant but the others are critical.

Roster size... it's better to have a good and varied rooster than to have only numbers... Capcom or another dev said that they saw too many chars that played the same... I think that was the reason for roster size on SF VI. And going by what was said during Killer Instinct, most players use a couple chars only.

Yeah you're right. One of the biggest issues with MvC games is tha the roster is so big that there's always a broken combination of characters that ruins the fun for everyone. 

Only in gaming today we have constant balancing for games so anything of the sort gets patched, one of the main draws of the series was a multitude of characters either teaming up for clashes it's what provided the bulk of depth in the games.