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DonFerrari said:
VGPolyglot said:

So, the solution is to make each game have a smaller roster than the one before? Where it the happy medium? 20 characters? 10 characters? How varied do they have to be?

To me it can have 100 chars... I'm just saying that 30 isn't really small size, and that really variations of skin pallete doesn't add much.

But considering the appeal of each char to a userbase, like Wolverine, Batman, Ryu (not saying they are or could be on the game) even if playing basically the same can add sales by themselves.

Yea I never got the hate for 'clones' like say in smash. Originality is alwas optimal, sure. But if its the choice of a character you like or not being in the game, i woudl prefer them be in it, even if they are a clone of another essentially. As long as their 'cloneness' makes sense. Like you can't have Link and Roy as clones, but Mario and Luigi are fine. Or you can't have Bowser and DK as clones, but Fox and Falco are fine. IMO. 

Also more skins the better. Take Link. He has a different look each game. So they could have say 8 links in smash. Keep them all the same movesets, and give each one their own skins as well. You know, Twilight Princess link gets green tunic, the blue water tunic from his game, the magic armor, ect. Different outfits that fit that world. Skyward Sword Link is the same link in moves, yet looks different. This Link also gets a green tunic, blue tunic, ect. So with all forms of link and all colors, you woudl have say 50 varients of link that all look different yet play identical. Your picking link how you want him to look but still they all play the same. THe time required to make all those skins would not be hard compared to making a whole new character. And you please every Lunk fan out there, cause their favorite Link is an option.