VGPolyglot on 18 September 2017
| DonFerrari said: I will say that 2 of your points are not relevant but the others are critical. Roster size... it's better to have a good and varied rooster than to have only numbers... Capcom or another dev said that they saw too many chars that played the same... I think that was the reason for roster size on SF VI. And going by what was said during Killer Instinct, most players use a couple chars only. |
So, the solution is to make each game have a smaller roster than the one before? Where it the happy medium? 20 characters? 10 characters? How varied do they have to be?







