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fatslob-:O said:
Shiken said:

NBA 2k and these two games pretty much confirm that FIFA is due to laziness.  There is no reason for that game to have cut content.  That is on EA, not the Switch.

NBA 2K18 = 30FPS Doom = No level editor Wolfenstein 2 = ??? DQH1/2 (cross-gen titles!) = 20-30FPS (Switch), 60FPS (PS4) Sonic Forces = 30FPS

Not only does all of the above have graphical downgrades or will feature graphical downgrades but I imagine Doom and Wolfenstein 2 will be 30FPS while FIFA 18 = 60FPS + No journey mode ... 

So who's the lazy one now since EA at least maintained a staple in the franchise with 60FPS while you'll most likely be getting 30FPS in Doom from Bethesda AND cut content too ? 

What is the Switch going to do about 30FPS titles on PS4/X1 ?! (Is the Switch going to get 'Pocket Edition' just like FFXV did ? Even lower framerate ? What change in content is it going to be ?)

A hit to resolution and such is fine in exchange for portability.  Most of your post did was pointless in that regard as I already stated the trade off.

 

However the only game with cut content is FIFA, so yes EA is being lazy.  I would argu Dragon Quest Heros as well as the game is less demanding than other games on the Switch.  This seems like a bad port if you ask me.

 

DOOM (level editor is not a big deal) and Wolfenstein 2 however are complete games that look good and a stable 30 FPS is fine.  The fact remains that the Switch can run complete current gen games on the go, which is worth the hit to resolution and what not to those who want it.  Even Skyrim is based on the Special Edition PS4 version rather tham using the assets from the PS3 version.  You are talking yourself in circles mate.



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