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Metallox said:
fatslob-:O said:

List of graphical downgrades ...

Lower resolution reflections
Less folds in clothing (more coarse vertex skinning)
Lower resolution textures
Ambient occlusion mostly absent
More aliasing/pixel crawl
No depth of field
Simpler polygon meshes
Less pronounced specular highlights
No cloth physics

On top of all that, 30FPS too ...

Yeah, but it's close enough and understandable at the same time. I would have preferred 60FPS, but seeing that it kind of struggles during cutscenes, well, that's kind of a stretch. 

I find storage management to be more annoying. 5GB are required just for save data, and that must go to the system memory yes or yes, and given the console just has 32GB, well, that's a blow, especially if you get interested in future games that also demand big installations. 

The eShop won't even let you buy the game unless you have an SD card with enough space already plugged into the Switch.