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RolStoppable said:
Roar_Of_War said:

Leveling will probably slow down, i assume 

Not really an issue when the amount of TP goes up with each level, allowing you to use skills more often until TP need to be replenished.

There's also the question of how the game will really play out. If the eight characters go through their own unique story instead of being merely different starting points that ultimately form the same party at the midway point of the game, then the EXP could be scaled in a way that allows characters to reach level 50-70 in ten hours.

Regardless of how it ends up though, the important point is that conserving TP is a misplaced strategy in this game.

Conserving TP in the demo is not a concern because its early game.Every RPG  in the early hours makes you level up like mad.

Plus its a demo of a game that most likely is a year away from release.I dont think thats an issue to be concerned about.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1