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RolStoppable said:
What I gathered from playing the demo with the knight is:

1. Boosting normal attacks is only good when trying to get a break.
2. After a break is achieved, you should use boosted skills.

On the boss of the knight story, a quadruple attack during break does 4x100 damage while a boosted skill does 1000 damage. Regular battles last long when you play to conserve tech points, but when you use skills, it's notably faster. Tech points replenish with every level up and level ups come fast, so there's actually not much reason to hold back.

Battle system and writing are an improvement over Bravely Default, but it's still a developer with a lengthy track record of mediocrity, so who knows how the final game turns out.

Leveling will probably slow down, i assume