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Sounds to me you don't fully get how to utilise the system and how it works because I've not had the same issue with battles they're quite tactical, break forces an enemy to lose their turns in order to recover, using burst as soon as you break is actually not an efficient way to play, sounds to me you're just using burst as soon as you break. Burst is also not just for attacks it powers up specials and defence as it's essentially a revamped version of the default system from BD, it's not meant to be an op mechanic it's a tactical one, for example I used level strike to hit entire parties to break them to force them to miss turns but store the burst until it's at max then break them to deal out high damage.