| Pemalite said: I disagree. |
Actually for turn based games I think 20FPS would suffice ... (with turn based games you don't have to worry about precision, controls or the rate of information you get)
You only have to worry about what to do for your own turn (can be as long as it takes) so animating the game at 20FPS seems adequate ...
Higher resolution is nice but Battle Kingdom doesn't have a lot of subpixel geometry or draw distance to make best use of higher clarity, if Battle Kingdom did have high draw distance and lot's of pubpixel geometry then it'd be a different case but there's enough sample points to draw and accurately represent almost every polygon mesh you see in the game ...







