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caffeinade said:

Days Gone, Hellblade, Kingdom Hearts 3, Final Fantasy 7 Remake, Fortnite are all just going to have to suck on consoles then...

Odd that a Sony studio would pick UE4 over one of their in house engines...

Hellblade is linear, KH3 is meh worthy if KH 2.8 is anything to go by on the PS4 Pro, FFVIIR already has framerate problems on base PS4 and Fortnite has mediocre graphics with framerate problems as well ... (just an engine with poor performance all around) 

SIE Bend Studio is too small of a team to deal with complex engines like most of the other in-house engines for games as complex as Days Gone plus UE4 had the most mature content production pipeline too at the time where the game started full production (2015) ... 

I sincerely hope that Epic Games along with UE4 crawl to it's cave where it came from and never see the light of day again and also hope that other western AAA devs will improve their japanese documentation for their engines so that AAA japanese devs will ditch UE4 and use those instead ... 

I have nothing against UE4 in the same vein as Unity since they both have their own use cases but Epic Games shouldn't try to advertise their engine as being console quality when it's clearly the 'McDonald's' of all engines ... (Or maybe that title goes to Unity, heck if I care either way)