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vaio said:

AAA Wii third-party support on the way, says Capcom community specialist

“Honestly, I think the lack of AAA titles also has a lot to do with a lot of the 3rd parties simply being caught with their pants down. Triple A take a lot of time to develop; Many years in fact. For them to have been announced/released by now, it would have meant that they were in development/planning before/shortly after the Wii was released. However, nobody, besides Nintendo, expected the Wii sales to be so strong, and anyone who did should be buying lottery tickets.

However, the good news is, now that the industry has seen the rise of the Wii, I’m sure many plans and budgets have been shifted and adjusted, and triple A titles should be in their pipeline (though not ready to be announced). This means soon, you should be flooded with the titles from the franchises you’re familiar with, and ones that aren’t just spinoffs.

Have a little patience and faith in the little white console that could. I know I am. ‘Lost’” - Community Specialist of Capcom Entertainment

There certainly is validity to these words. Twilight Princess alone took years to create and went through many tweaking/perfection processes. The same goes for Super Mario Galaxy and Metroid Prime 3. It definitely is likely that AAA titles are in development if you’re a believer in this type of development process.

 

http://www.nintendoeverything.com/?p=1586


Hmmmm.   I'm a community specialist too and I've been saying this for a very long time.

 09/01/07

Viper1 said:
PeoplesChamp said:
Capcom is stupid. Why not make wii versions of Devil May Cry, Okami, and other franchises that no longer make money?

 I'll explain.

1. Prior to Wii release most developers put their 3rd string develop teams and minimal resources onto Wii.  

2. Capcom needed to test the Wii controls in a game but didn't want to do so on an expesnive title so they re-released RE4 to gauge the controls and potential sales of future titles.

 

Now that Wii is incredible popular it will get more 3rd party support and developers will put their 1st string teams with good budgets.   BUT...planning and early development for a game usually takes place a year or even 2 years before they ever announce the games to the public.  Because of this we may not actually see the fruits of Wii's success until the end of 2008.  

 

If you want me to clarify on some of that more I can.  Just understand that it would be impossible for Capcom to just drop all their big resources that have been planned and budgeted for PS3/X360 and divert them to Wii right away.  It's something that takes time and we're just going to have to accept that. 

 


 09/01/07

Viper1 said:
fagarcia76 said:
Viper1 said:
PeoplesChamp said:
Capcom is stupid. Why not make wii versions of Devil May Cry, Okami, and other franchises that no longer make money?

Now that Wii is incredible popular it will get more 3rd party support and developers will put their 1st string teams with good budgets. BUT...planning and early development for a game usually takes place a year or even 2 years before they ever announce the games to the public. Because of this we may not actually see the fruits of Wii's success until the end of 2008.


If this happens, it will crush the "Wii is a fad" and "will not be successful past 2008" theories that are out there.

Indeed it will. Most people that comment like that are incredibly uneducated to how this industry truly operates.

This is also why current games for the system are somewhat bland. Everything that has been released thus far was really in planing and development prior to the systems launch. Back when it was written off as 3rd place before the next gen even began. Those few developers and publishers that did want to support Wii right away put their 3rd string development teams and low budgets on it. Or worse, they'd outsource all development to an anonymous developer like Tose.

 

 


 09/20/07

Viper1 said:
Where are the games?

In planning and development, people.

How long do you think it takes to secure funding, plan and develop a game? At the very least, over a year. A big budget title can take 3 years. All these devs were caught off guard and have starting allocating resources for Wii development but we won't see the huge rush until the summer of next year.

Next time you ask, "where are the games." please think first. They can't just snap their fingers and there it is.

Even still, there are more 3rd party games coming out for Wii this year than the PS3 and X360 so you can imagine how much bigger next year will be.


04/21/08

Viper1 said:
Blue Ocelot doesn't understand that all major 3rd party titles out right now were planned and in development before Wii even launched and fails to consider the recent rash of studios announcing new support for Wii...some even opening a whole new studio just for Wii support.

Big budget game development is a 2-3 year investment. Developers wrote off Wii prior to launch so of course we aren't going to have many big budget 3rd party titles yet.

 04/21/08

Viper1 said:
 

Perhaps I missed your math here but that 2-3 year point actually starts this Nov.    Starting late Fall to early next year, we'll see a huge injection of bigger budget 3rd party titles.

 

Now if you are somehow suggesting that early 2009 will be the end of the 7th gen and start of the 8th gen, we have a whole different debate .

 


 04/21/08

Viper1 said:
This might be the 3rd time I've posted this today.

All big budget 3rd party titles out right now were planned and in development prior to the launch of the Wii. At that point most developers/publishers had wrote off the Wii and very few put much budget into their Wii titles.

Now that they know the success of Wii, we've read how they've tripped over themselves to reallocate resources to Wii development.

Big budget development is a 2-3 year investment and we will start to see those on Wii later this year to early next year.

 05/05/08

Viper1 said:
bobacob said:
 
Mean with a pencil eh? I like how that sounds maybe i can give you a job of a sort!
On topic tho.. I think thats it is good that people are pushing Wiis graphics, although i think most developers need to shove it at the moment.
With the recent admissions from dev teams that they are doing half assed jobs of Wii games i think this is very encouraging!
Does anybody else think that the next 18 months for Wii will yeild some good results?
I'm absolutely certain of it.    I've stated many times before that good big budget games take 2-3 years of planning and development.  Prior to Wii release, few 3rd parties even glanced at Wii.   Now it's a hit and has been out 18 months.  Just long enough for 3rd parties to take notice, reallocate some resources and start announcing some higher quality titles.

 



And others have been saying it as well I've noticed.

 



The rEVOLution is not being televised