| Pemalite said: 1066x600 @ 30fps with drops down to about 20-22fps on the rare occasion. Consoles had games that ran at a higher resolution back in 2002. |
But not handhelds, which is what the Switch is when it is running at that resolution. What's impressive is how they hide the aliasing at that resolution so much that it was difficult for DF to count the pixels.








