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NawaiNey said:
Nuvendil said:

An N64 Game Pak was a different, much more expensive technology, designed to be fast enough to alleviate the N64's RAM limitations.  The Switch Game Card is essentially just a flash chip.  

https://www.google.com/amp/s/venturebeat.com/2016/10/23/nintendo-switch-uses-cartridges-but-this-isnt-like-the-n64/amp/

As discussed there, MROM (Mask ROM) chips are not expensive.  At all.

Goodness knows why devs are upping their prices to this level.  With indies, it's probably because every dollar counts.  Big time devs, it's simply because they can get away with it since people assume the Game Card is analogous to the N64 Game Pak or the SNES Cartridge.

It's not the 3rd parties that are to be blamed here. NS cartridges are a proprietary media storage format owned by Nintendo, 3rd parties basically buy/license them from nintendo.

Nintendo is charging them outrageous prices and they are basically getting their money back from the consumers.

And to reference the ground level logic used by someone else towards me:  proof?  Cause I don't see any other than these price hikes which again aren't happening on every game.  Sonic Forces, another $40, is not afflicted.  What $60 releases coming are not afflicted.  If Nintendo has set a high price on their cards, the price discrepancy should be universal and fairly even.  See the N64 situation where actual high prices were real and known as a fact beyond just looking at game prices.  And trust me, a price THAT high would have got out very early.