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Still, Nintendo went on this boat. I always feared that large SD cards would start causing issues. Obviously, as time goes on. 32GB cards will become cheaper. But early games now will suffer with this high price. A chicken and the egg problem. They should of just scrapped the idea. Released the games digitally only. Because I got REV 2 for 20$ Physically on PS4, when it came out. So it's gonna make the swtich version look worse regardless.

Soundwave said:
twintail said:

So after SE charged $90 for DQH on a 32gb cart, you somehow expect Capcom to offer both a 16gb and 32gb cart, pay for the specific manufacture of a box that supports 2 carts, and somehow charge $50 for it?

Exactly. To be honest this is a fairly reasonable compromise, lol it's not like the game doesn't become any more fun to play because it's running off a cartridge. 

That's not the reason people buy physical copies. Especially for older games that won't be heavily patched anymore. I wouldn't waste my time getting a game that just has a stupid code in a box. I have the physical copy of GTA V on PC. It's annoying on 6 DVD's instead of 1 bluray. But at least the full game is there. With minor patching needed. No patching would be needed if I was like the old days of a patch exe that I could burn on a disc and stick it in the box. You are still spending money on the SD card. I might as well get the hard copy.