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Nuvendil said:
Also consider this: the PS3 used more expensive physical media AND was a gigantic pain in the ass to develop for and yet price parity was never, to my knowledge, an issue. So why now? Why now is it an issue? Could it be because developers didn't feel they could get away with it on PS3 and now feel they can on Switch? Of course not, these companies are run by saints.

Yes but it wasn't prohibitively more expensive, it still costed just cents and not dollars to produce blu-ray discs plus quite a few AAA games on the X360 came on multiple discs so that also closed the gaps too ... 

Developers aren't trying to get away with anything, their trying to find a solution where the platform manufacturer forced prohibitively expensive media on them just like the N64 days ...