After Rime, i have no doubt that a) some companies will take a hit so they can have price parity (or simply, low prices), b) a few developers clearly won't suffer the loss (whatever the loss is) and pass it to consumers.
A game here and there isn't the issue, the problem is if the first devs can get away with it, other devs will just do teh same and we'll start seeing that Switch ports are more expensive.








