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I think ports are fine, wonderful in fact.
They give the games a chance to appeal to a new audience and don't take much to make.

As long as the creative teams are working on stuff that is new and fresh I think it is all fine.
I guess in that sort of view Mass Effect Andromeda was kind of like a port.
The sequel team pushed out a new numbered title to a existing IP while the creative team was working on a new IP.