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Another gem is the new Tomb Raider demo: http://tombraider-dox.com/

 

As it turns out, the demo already supports VR. All I had to do to activate it, was adding " -vr" as a parameter to the shortcut.

So I played through the full demo again in VR and it looked and played great in VR. The only thing they have to fix are the position of the 2D objects (loading screens, menus, inventory, health bar...)

I also found a lot of secrets I missed the first playthrough... partly because of the wider field of view and more turning around withe the head movements?