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Nuvendil said:
bigtakilla said:

Beyond that, you are saying it was a tall order for a professional (Nomura) in video game character creation

 

To beat an amatuer in video game creation, but a professional in anime character design  Masatsugu Saito.

I don't even really like Nomura's work outside Kingdom Hearts and I can give him enough respect as a professional to say there is an easily recognizable difference in their work. It wasn't a tall order for Nomura.

https://en.wikipedia.org/wiki/Tetsuya_Nomura

http://www.animenewsnetwork.com/encyclopedia/people.php?id=113891 (I would have added any video game credits outside of this, but none show up, if anyone can find any character design work for him in video games please let me know and I will update)

I think you have it backwards?  I believe he meant it was a tall order to ask Saito to measure up to Nomura.

Personally, I don't mind the character designs.  Just like I didn't mind them in XCX and XC1.  In both those games the in game appearances were a bit of a mixed bag with some characters coming out better than others, which is ultimately par for the course when taking anime concept art and translating it to 3D art.  You know, unless you're Dragon Quest :P

Well yeah, Dragon Quest nailed it. All I'm saying is there is an easily recognizable difference in quality (and yes, it was a tall order for Saito, he did have it backwards that's why it was funny).