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Barkley said:
Wyrdness said:

It's not cheaper to manufacture as the default space is 32GB so the cart that comes with RE:R1 can already hold the second game with out any extra cost, this move literally makes no sense on their part.

Nah, Switch cards come in many different sizes.

"Switch game card carts come in a variety of capacities: 1GB, 2GB, 4GB, 8GB, 16GB and 32GB. At a high level, the bigger the cart the more expensive it is" - eurogamer

Also "the larger game is the one everyone is going have to download." Is likely untrue. I assume the Switch version of RE:R will be based on the PS4/XBO versions, which was 18.6gb, while RE:R2 was only around 6.8gb.

They likely cut down the original to fit on a 16gb card to save money.

But if Im not mistaken, the 32 GB carts are already at a mass market price point.It means that its cheap enough that it can be mass produced and used just like the other sizes.I mean, it surely still is a bit more expensive then the other sizes, but the price difference is so small that its most likely irrelevant.I am of the opinion that Capcom, as usual, is just making a bad call here.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1